x86_64 gaming computer
OS: Debian 11 with custom Linux - 5.10 build
CPU: Ryzen 5600
GPU: Radeon HD 7850 (yes, the old one)
an assortment of storage devices serving different purposes
low-quality switch controller
software notes: running the game with a wineprefix setup automagically by lutris, using wine-5.4-lutris(x86_32), steam is running as the latest native linux client. currently use RADV for gaming purposes but tempted to try the game with AMDVLK. i get a locked 144fps.
ARM64 development platform
OS: Cadmium Debian 11
Device: Lenovo Duet Chromebook
latest panfrost installed. currently, this game requires dotnet35, which cannot be reliably installed within the FEX emulator as far as i know, so this game has not been tested on it, though if there's ever a mono-compatible official build ill try to get it working immediately.
Monitor: Acer P166HQL 60Hz
OS: Windows 7 Ultimate w/ SP1 (x64)
CPU: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz
GPU: Intel(R) HD Graphics (Inboard)
RAM: 8 GB (7.7 GB Usable)
HP SK-6533 Keyboard and a no-brand mouse of some sort
Some kind of Logi headphones idk
PNY CS900 111GB
Seagate? ST320LT020 SATA 300GB
Sometimes runs Project Torque with occasional lag spikes and slowdowns on lowest setting. Still a good experience though.
i hav good capabilities, but I have one problem that makes the device cut the view in secs sometimes and does not make you able to play well, especially in drift, which is that the hard disk here DDRAM